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Showing posts from October, 2023

Unit 1 Assignment 1

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  Unit 1 - Assignment 1 Game designer – Game designers are responsible for creating the experiences in which players encounter. They are the people behind thinking of mechanics, rules and how the overall gameplay would work. They create the ideas for the experience and leave the rest of the team to create it.   Game writer – Game writers are the people responsible for creating the narrative s for games, and the dialogue within them. They work on storylines and how the flow of the game works with the story of the game. Using elements to try and immerse the player into the game’s world.   Game tester – Game testers are responsible for taking early builds of upcoming games and playing through them, searching for any bugs or glitches they can report back to the developers/programmers of the game. Testing the quality and functionality of the game.   I’m planning to either go into being a game designer, a game writer or a game tester, since these are all aspe...

GameJam/Classroom Reflection

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Introduction: The purpose of this blog is to go through the different experiences i had whilst making the classroom, and whilst participating in the Game jam. This blog will be breaking both sections down and explaining what it took to create them, the process in which we made them, and how we felt about what we made at the end. (Screenshots provided as well to show progress) The purpose of this blog will be for me to show how my time was in level design whilst using Unreal 5. I enjoyed the experiences I had, though it was certainly hard as i needed to get myself used to the new version of Unreal.   Recreating the Classroom in Unreal: There were a lot of different steps involved in recreating the classroom in unreal 5. The first step was needing to grey box the room and the more basic shapes in the room which I could then add textures to later. In the first screenshot is the grey boxed room with some very basic textures on the tables and floor. I then added some more deta...